Ironwatch

Breach... and That's a Wrap

Part six of my story Breach appeared in the mantic magazine Ironwatch this week, and I'm breathing a sigh of relief.  Breach was a learning experiance for me.  It's the first time I've written a series and had an enforced deadline to write to.  Seeing the date looming closer and closer really ramps up the pressure to get the words down, but most of all it makes you realise when you're 'that'd good enough' level is.image

I don't think the story is as good as it could have been.  Partly because of that point I mentioned where I had to choose timeliness over quality, but also because I really, really, reallyreally, should have plotted it properly before.

Seriously, I had one chapter where my notes were 'Shit hits the fan, yo'.  I'm not exactly sure what the 'yo' was for, but you get the drift.

Tighter plotting would have lead to a tighter story.  The last two parts were nearly 12,000 words all up, and I think I could have gotten away with half of that had I known what I wanted to say.

But as I said, it was a learning experiance, and I've had a lot of nice things said about the story, and hey, i had a tonne of fun writing it.  Let's see what happens next...

Michael

 

Me in Ironwatch, Two Times!

I'm a bloody idiot.  No, no, don't correct me... oh, you weren't... well regardless, the initial sentiment remains.  Why?  Well Ironwatch, the fan magazine for Mantic Games came out a while ago, and it features stories by me, and forgot to tell you.  And my level of stupidity is double because it came out not once, but twice!  If you like quick and dirty sci fi short fiction I hope I delivered, and it tantlises you enough to keep checking back, because that bad boy is going to be spread across four issues.I'm pretty certain I've written about Mantic before, but if not and you like free fiction (did I mention it was free?), and wargaming then go check it out.  The guys there have got some solid IP going on in their universes which I'm happy to pick apart in my own writing.Oh, and keep an eye on the next issue.  I'll have something on their new game Dreadball in there too... Michael